ES Articles
Introductions to Entity Systems
Historical articles (abstract, high-level)
- 2007: Mick West (cowboyprogramming.com)
- 2007: Adam Martin - Entity Systems are the future of MMOG development (t-machine.org)
- 2003: Scott Bilas - Dungeon Siege (scottbilas.com)
What is an ES? / How to build a simple ES?
- Flash: Richard Lord (richardlord.net / Ash)
- Data Oriented Design - ebook + sample code (Richard Fabian)
- Cocos2D: Creating a simple game with an Entity System
- JRuby: Implementing a simple ES in Ruby / JRuby, and integrating with libGDX (on java side) for graphics
- C#: Making a 2d arcade game from scratch in C#
See also
Post-mortems for specific games
- Dungeon Siege (2002: Windows, OS X): [http://gamedevs.org/uploads/data-driven-game-object-system.pdf]
- Prototype (2009: 360, PS3, Windows): [http://www.gdcvault.com/play/1911/Theory-and-Practice-of-the]
- [http://paulgestwicki.blogspot.co.uk/2011/06/morgans-raid-postmortem.html] Java: Morgan's Raid
page revision: 4, last edited: 22 Sep 2014 12:46